Hi! I'm Alec
Hey there! I’m Alec, your friendly neighborhood 3D animation student. I’m currently studying at AnimSchool.
Intro to animation
Intro to animation
Intro to
animation
Animating Characters
Animating Characters
Body Mechanics
Body Mechanics
Body Acting
Body Acting
Character Performance
Character Performance
Character Performance
Coming Soon!
Coming Soon!
Coming Soon!
Progress
Shots
Progress
Shots
Animating Characters
Body Mechanics
Body Acting
Character Performance
Coming Soon!
More About
Alec
More About
Alec



I'm currently studying at AnimSchool and am taking Class 5 (character performance). The experience has been incredible so far, and while there's still a lot to learn, I'm proud of how much progress I've made.
I live in Utah where I am raising my amazing family. Being a parent while working on my animation has given me a new perspective and extra motivation to keep improving.
Schooling
Class 01
Intro to 3D Animation
Pass
An introduction to the principles of animation is applied to simple objects and scenarios. In seven assignments, students animate various objects, such as balls with different weights and an alien tow-truck ship, to learn key concepts like timing, arcs, spacing, and exaggeration, along with the basics of bipedal locomotion.
Class 01
Intro to 3D Animation
Pass
An introduction to the principles of animation is applied to simple objects and scenarios. In seven assignments, students animate various objects, such as balls with different weights and an alien tow-truck ship, to learn key concepts like timing, arcs, spacing, and exaggeration, along with the basics of bipedal locomotion.
Class 01
Intro to 3D Animation
Pass
An introduction to the principles of animation is applied to simple objects and scenarios. In seven assignments, students animate various objects, such as balls with different weights and an alien tow-truck ship, to learn key concepts like timing, arcs, spacing, and exaggeration, along with the basics of bipedal locomotion.
Class 02
Animating Characters
Pass
This course focuses on animation principles applied to character motion and locomotion. Students work on three assignments to tackle full biped character animation, learning about balance, anticipation, secondary actions, and caricatured motion, while also mastering technical concepts like gimbal lock and constraints.
Class 02
Animating Characters
Pass
This course focuses on animation principles applied to character motion and locomotion. Students work on three assignments to tackle full biped character animation, learning about balance, anticipation, secondary actions, and caricatured motion, while also mastering technical concepts like gimbal lock and constraints.
Class 02
Animating Characters
Pass
This course focuses on animation principles applied to character motion and locomotion. Students work on three assignments to tackle full biped character animation, learning about balance, anticipation, secondary actions, and caricatured motion, while also mastering technical concepts like gimbal lock and constraints.
Class 03
Body Mecahnics
Pass
Students learn to make characters move with weight, solidity, and believability in action scenarios. In two assignments, they blend actions to create complex scenes, and in a third exercise, they animate a dog walk to explore quadruped locomotion.
Class 03
Body Mecahnics
Pass
Students learn to make characters move with weight, solidity, and believability in action scenarios. In two assignments, they blend actions to create complex scenes, and in a third exercise, they animate a dog walk to explore quadruped locomotion.
Class 03
Body Mecahnics
Pass
Students learn to make characters move with weight, solidity, and believability in action scenarios. In two assignments, they blend actions to create complex scenes, and in a third exercise, they animate a dog walk to explore quadruped locomotion.
Class 04
Body Acting
Pass
In this course, students create a multi-shot pantomime story to learn body kinematics in the context of acting. They focus on expressive actions, posing, timing, and blocking to communicate a character’s decisions, while also learning how to stage performances and work with shot context.
Class 04
Body Acting
Pass
In this course, students create a multi-shot pantomime story to learn body kinematics in the context of acting. They focus on expressive actions, posing, timing, and blocking to communicate a character’s decisions, while also learning how to stage performances and work with shot context.
Class 04
Body Acting
Pass
In this course, students create a multi-shot pantomime story to learn body kinematics in the context of acting. They focus on expressive actions, posing, timing, and blocking to communicate a character’s decisions, while also learning how to stage performances and work with shot context.
Class 05
Character Performance
Current
In Character Performance, students explore how to make a character seem alive and how to craft a believable dialogue performance. Now that the students are familiar with body mechanics and pantomime body acting, they are ready to tackle the challenge of full dialogue acting. Students learn clarity of acting choices, and how to make a believable performance.
Class 05
Character Performance
Current
In Character Performance, students explore how to make a character seem alive and how to craft a believable dialogue performance. Now that the students are familiar with body mechanics and pantomime body acting, they are ready to tackle the challenge of full dialogue acting. Students learn clarity of acting choices, and how to make a believable performance.
Class 05
Character Performance
Current
In Character Performance, students explore how to make a character seem alive and how to craft a believable dialogue performance. Now that the students are familiar with body mechanics and pantomime body acting, they are ready to tackle the challenge of full dialogue acting. Students learn clarity of acting choices, and how to make a believable performance.